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Categories: Review
Tags: dlc, force unleashed, hoth, star wars, xbox 360
The Hoth expansion continues the Dark Side storyline created by The Force Unleashed’s alternate ending. The previous expansion dealt a devastating blow to the Rebellion, but they still managed to destroy the Death Star. Enraged, Starkiller leads the final push against them on the remote ice world of Hoth. Except poor footing lands him in the caves beneath the planet’s surface.

Wrath of the Empire
The DLC strategy for The Force Unleashed seems to be take an interesting concept and then dilute it down until you have a short, linear add-on delivered at a high price point (800 MS Points/$10).
Hoth is no different.
You fight a lot of Wampas, but they’re nothing compared to the Rancors the core game threw at you. More challenging are the platforming elements I remember from Super Star Wars: Empire Strikes Back. There’re some nice surprises once you reach the Rebel base — including an Expanded Universe shaking event — but too much time is devoted towards chopping up anonymous Rebels.
Hoth was previously only available in the Ultimate Sith Edition of the game. It arrived on Xbox Live without much fanfare and — the horrors — without Achievements. It’s too short, too easy and too expensive to recommend, especially since so many other games do Hoth so well.

magazin:
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